Post-jam post-mortem by Kinesix


Hey everyone! I'm Kinesix, an artist and game designer for Bullet Sanctum. 

Thank you all so much for checking out our game! It's probably one of the most ambitious games we've worked on yet, so I thought I'd write a post-mortem document that summarizes my thoughts on the development process. There's some takeaways I've included that might be of use to fellow developers, so if that sounds interesting, feel free to give it a read!

Link to Kinesix's post-mortem

Get BULLET SANCTUM

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.